Organic shapes, blended skin, carapace contrast — an airbrush artist's favourite army.
Tyranids reward a completely different skillset from power armour. There are no flat panels and no straight lines — everything is muscle, chitin and membrane, and the schemes that work are the ones that treat the whole swarm as a single organism.
Hive fleet colours are really two decisions: the flesh tone and the carapace. Studios tend to develop a signature recipe for the transition between them, which is why the same fleet can look wildly different across painters.
Hive Fleet Leviathan
Bone-white carapace over deep purple flesh. The current poster scheme, and deceptively hard: the bone needs warmth and shadow without turning muddy, and it has to stay consistent across a hundred models.
The recipe
- BaseCitadel Wraithbone over the skin
- ShadeCitadel Magos Purple, thinned, over the skin
- BaseCitadel Naggaroth Night on the carapace and claws
- LayerCitadel Warpfiend Grey on the carapace edges
- EdgeCitadel Thunderhawk Blue, a finer edge highlight
Hive Fleet Kraken
Pale flesh with red-orange carapace — fast-moving and bright on the table. Batch-paints beautifully with zenithal priming and glazes, so it's often the value pick for big swarms.
The recipe
- BaseCitadel Wraithbone, then Morghast Bone on the skin
- ShadeCitadel Skeleton Horde (Contrast) over the bone skin
- BaseCitadel Flesh Tearers Red (Contrast) on the carapace
- LayerCitadel Morghast Bone re-applied to the raised skin
- HighlightCitadel Screaming Skull on the skin edges
Hive Fleet Behemoth
Deep red flesh under near-black carapace and claws — the original hive fleet, the one that fell on Macragge. High contrast and unmistakably classic, with a cool blue edge light keeping the black plates from going flat.
The recipe
- BaseCitadel Mephiston Red on the flesh
- ShadeCitadel Carroburg Crimson over the flesh
- BaseCitadel Corvus Black on the carapace and claws
- ShadeCitadel Nuln Oil over the carapace
- EdgeCitadel Temple Guard Blue on the carapace edges
Bioluminescent & custom fleets
Glow effects on membranes, spines and eyes — object-source lighting across an entire army. A modern favourite for display-tier commissions, and a genuine test of an airbrush hand.